Building up a half time double kick groove pattern using rhythms played on the guitars from the backing track.
On this page you learn a rhythmic half time double kick groove through a series of steps. This starts with a simple 4/4 groove that builds up to a level 4 pattern requiring a lot of foot control. There will be seven separate modifications made to the start groove, each of which makes the part more difficult. It is also worth noting that each step creates its own perfectly decent sounding groove. In each step a link to the original lesson of the concept applied is provided where appropriate. It is worth sidetracking and working through these lessons if you either get stuck or don't understand a particular step. Any new additions or modifications to each bar are marked in red.
It is very important that you can play the step you are on comfortably at a decent tempo before moving on as any parts you get stuck on are going to appear in all subsequent steps. As an additional exercise, try taking the concepts given and applying them in different ways. For example in step 3 you create a run of double kick so try applying this at a different point in the bar. Continue through all steps with these changes and write down any ideas you like the sound of.
This particular groove is a two bar pattern in 4/4 that is intended to fit in modern metal genres. The double kicks are written to fit the guitar and bass riff of the backing track. This approach to building a groove and the movements used are very common in these styles of music.
You can also download a version of this lesson in PDF format. In this pack you also get three sets of eight bar phrases using the final groove as a basis along with audio files in MP3 format of all drum parts. This also includes a drumless version of the backing track for you to play a long to. You can purchase this by clicking the button below.
NOTE that the file size of this pack is 28MB.
A two bar Half Time Groove in 4/4. The first bar is a level 1 style pattern with the snare on beat 3 as you'd expect. In the second bar you will notice there are no snares, these will be added in odd places in the next step. The right hand plays quarter notes on the China Cymbal throughout and this won't be altered.
The first step is to Add Snares in the second bar. These fall on the 'a' counts after beats 2 and 3, which is an odd placement. This is to tie them in with accents from the guitar / bass part of the backing track.
A key feature of the final groove is a Run Of Eighth Sixteenth Notes at the very start of the bar. This has been created here by filling in the gaps between the numbered and '+' counts over beats 1 and 2 of the first bar. The intention is for this to played quite fast but start the part slowly to ensure note placement is 100% accurate.
In the remaining steps you are going to be filling in the sixteenth note kicks needed to match the groove up with the riff in the backing track and this will be done one or two kicks at a time to ensure note placement is as accurate as possible. In this step there are kicks added on the 'e' count after beat 4 in both bars and these will both be played on the left foot.
Two 'a' count kicks are added here, both of which will end a short run of notes. The first comes on the 'a' after beat 4, right at the end of the first bar. The second is on the 'a' after beat 1 in the second bar.
The first three beats of bar 2 are going to follow an 'e + a' style rhythm. This can feel quite odd over double kick as it will start on a left foot rather than a right. This is to maintain a standard single stroke style movement throughout which is quite useful in terms of keep your place in the bar. It is demanding on your left foot and you will need to make sure that it is playing at the same volume as the right. The new kick in this bar is on the 'e' after beat 1 in bar 2. A very useful quick exercise you could try to help with this movement is take that pattern played on beat 1 of bear two and repeat it over.
Continuing to create these runs of 'e + a' rhythms in bar two, you are adding a kick on the 'e' after beat two in this bar. Again this will fall on a left foot.
The final kick will fall on the 'e' after beat 3 in the second bar. This completes the groove.