A four step rudiment challenge that combines orchestrated double paradiddle and paradiddles within one bar.
In this lesson you will be learning an exercise that involves switching between two different paradiddle stickings within one bar, the purpose of which is to improve multiple aspects of your drumming in one exercise but particularly hand speed. There are four steps in building up to the full part, I recommend you learn these individually before putting the whole thing together.
In this exercise multi limb co-ordination will be challenged with the addition of feet and orchestration, you can work on general speed by using the two minute rule to push tempo, stick control and height are challenged with the addition of accents, stamina can be improved by repeating the part over and over, accuracy is focused on in the last step when some notes are moved to different parts of the kit and your focus and concentration will be tested with the switch in sticking.
Each step is shown individually first of all with a quick note on what is going on. At the bottom of the page I discuss how to put these steps together to create the full exercise.
A PDF version is also available. In this the exercise is presented in a similar way but with counting and sticking added to all parts and the final long exercise is notated in full. MP3 files of each exercise are provided at a mixture of tempos and an alternate version of steps 3 and 4 are also given. You purchase this for just $1.50 by clicking the button below.
NOTE: this download is 9.1MB.
When learning the parts, take your time and ensure timing and note placement are perfect before working on combining parts or pushing the tempo. An area of specific focus is discussed for each step and links to any useful lessons are provided also. At the bottom of the page you will find a list of suggested target tempos.
In the bar below two paradiddle stickings are used, the first half is a Double Paradiddle and the second a Paradiddle Diddle. The two rudiments are fairly similar in sticking so focus here on on making sure the hand placements are accurate. The part is also pretty quick so start out slow whilst you are learning the movement then gradually build up tempo. The Two Minute Rule is really useful for this, you can find a link to an article on this below.
All quarter notes are accented with some double lefts thrown in for decoration. Most of the quarter notes are played on right hands with the exception of beat 2 which is a left, don't let this throw you. Focus here on making the accented notes really stand out.
In keeping with the sixteenth triplet hands, the feet are playing an eighth note triplet based rhythm. As the tempo increases, this becomes a great exercise in foot stamina. Focus here on ensuring the feet line up with the appropriate hands.
A couple of Orchestration Concepts are applied here. First off, the Each Hand On A Different Drum concept is applied with the right on the floor tom and left on the high tom. Accents are then moved around the ride bell, crash cymbals and snares. This creates a really intricate and complex pattern than sounds really busy.
To create the full exercise you are going to play all four steps from above one after the other. The amount of time you stay on each step is entirely up to you. It could be a set number of bars (eighth or sixteenth work well in that case) or a rough time limit such as a minute per step. Play along with a metronome and when you have reached the end of the last step increase the tempo. However, if you mess up at any point you should start over completely, as you would in the Two Minute Rule. If you consistently mess up at the same point, go back to playing that step on its own. You could easily kill an hour or longer working through the full exercise and your playing would benefit massively.