A four step rudiment challenge that switches between two rudiments within a bar.
In this lesson you will be learning an exercise that involves gradually adding things to a bar of sixteenth notes that switches between a double stroke roll and paradiddle, the purpose of which is to improve multiple aspects of your drumming in one exercise. There are four steps in building up to the full part, I recommend you learn these individually before putting the whole thing together.
In this exercise multi limb co-ordination will be pushed with the addition of feet and orchestration, you can work on general speed by using the two minute rule to push tempo, stick control and height are challenged with the addition of accents, stamina can be improved by repeating the part over and over and accuracy is focused on in the last step when some notes are moved to different parts of the kit.
Each step is shown individually first of all with a quick note on what is going on. At the bottom of the page I discuss how to put these steps together to create the full exercise.
A PDF version is also available. In this the exercise is presented in a similar way but with counting and sticking added to all parts and the final long exercise is notated in full. MP3 files of each exercise are provided at a mixture of tempos and an alternate version of steps 3 and 4 are also given. You purchase this for just $1.50 by clicking the button below.
NOTE: this download is 10.9MB.
When learning the parts, take your time and ensure timing and note placement are perfect before working on combining parts or pushing the tempo. An area of specific focus is discussed for each step and links to any useful lessons are provided also. At the bottom of the page you will find a list of suggested target tempos.
A bar of sixteenth notes where the first half of the bar is played as Double Stroke Roll and the second half as Paradiddle, giving you two beats worth of each rudiment. Whilst playing this part, focus on keeping the volume of the sixteenth notes consistent when the sticking changes. The switch in rudiment should be unnoticeable to the ear.
Accents are added at various points in the bar over both single and double stroke movements. The first accent placement can be tricky, the first of a double stroke is accented with the second played as a standard note. This gives a high to low movement over the space of the sixteenth notes, you will need to concentrate on this movement and it might be worth practicing it as a separate exercise before attempting the full bar.
The left foot plays quarter notes on the hi hat pedal. The right then plays an interesting rhythm on the bass drum. Make sure these kick strokes line up with the snare stroke it should be played under.
The part is then moved around the kit with the accented notes played on the snare. The exception is the first accent which is left on the floor tom.
To create the full exercise you are going to play all four steps from above one after the other. The amount of time you stay on each step is entirely up to you. It could be a set number of bars (eighth or sixteenth work well in that case) or a rough time limit such as a minute per step. Play along with a metronome and when you have reached the end of the last step increase the tempo. However, if you mess up at any point you should start over completely, as you would in the Two Minute Rule. If you consistently mess up at the same point, go back to playing that step on its own. You could easily kill an hour or longer working through the full exercise and your playing would benefit massively.