A busy paradiddle based groove in 3/4.
In this lesson ou will learn a two bar pattern in 3/4 that is based on a paradiddle. This is then decorated by orchestrating various parts of the rudiment around the kit. It is also worth noting that each step creates its own perfectly decent sounding groove.
It's important you can play the step you are on comfortably at a decent tempo before progressing as any parts you get stuck on are going to appear in all subsequent steps. At the bottom of the page you will find a list of helpful links, suggestions for other concepts that could be applied and a set of target tempos.
As an additional exercise, try taking the concepts given and applying them in different ways. For example in step 2 you add eighth note kicks at various points in the bar, try placing these at different points to drastically alter the part.
The full groove has a syncopated feel to it as you are playing a two beat part in a three beat time signature. This helps create a really interesting sound but can make the part feel a little unnatural.
You can also download a version of this lesson in PDF format. In this pack you also get two extra steps in the groove construction process, three sets of eight bar phrases using the final groove as a basis and audio files in MP3 format of all drum parts. This also includes a drumless version of the backing track for you to play a long to. You can purchase this for just $2 by clicking the button below.
NOTE that the file size of this pack is 13.2MB.
We're starting out with a relatively difficult movement. You will take a standard paradiddle movement In 3/4 and play it with the right on the ride cymbal and the left on the hi hat. On the '2' count in each bar Hit A Snare. Underneath all of this keep a quarter note count going on the hi hat pedal.
Note that because the paradiddle is a two beat movement played in a three beat time signature, it takes two bars for the rudiment to line back up with the start of the bar.
A simple level 0 style eighth note kick part is added. Ensure the kicks fall in line with the appropriate hand. The hand they fall under will alternate!
Switch the first three right hand ride cymbals to a cowbell. The best positioning for this is in front of you where it is accessible with both hands. Link: http://www.drumscore.com/145-notation-guide-percussion#cowbell
In the second half of the bar, move the first and last right hand over to a cowbell.
Move the last two right hand notes of the bar over to a floor tom. This will create some really nice tonal variation.
In a similar movement to the last step, move the double stroke right hand to a floor tom.