A four step rudiment challenge based on a two bar single stroke roll that switches between two time signatures.
In this lesson pack you will be learning an exercise that involves playing two bars of single stroke roll in two different time signatures, the purpose of which is to improve multiple aspects of your drumming in one exercise. There are four steps in building up to the full part, I recommend you learn these individually before putting the whole thing together.
In this exercise multi limb co-ordination will be pushed with the addition of feet and orchestration, you can work on general speed by using the two minute rule to push tempo, stick control and height are challenged with the addition of accents, stamina can be improved by repeating the part over and over and accuracy is focused on in the last step when some notes are moved to different parts of the kit.
Each step is shown individually first of all with a quick note on what is going on. At the bottom of the page I discuss how to put these steps together to create the full exercise.
A PDF version is also available. In this the exercise is presented in a similar way but with counting and sticking added to all parts and the final long exercise is notated in full. MP3 files of each exercise are provided at a mixture of tempos and an alternate version of steps 3 and 4 are also given. This lesson is considered a sample of our premium download packs and can be downloaded for free on the link below.
NOTE: this download is 8.1MB.
When learning the parts, take your time and ensure timing and note placement are perfect before working on combining parts or pushing the tempo. An area of specific focus is discussed for each step and links to any useful lessons are provided also. At the bottom of the page you will find a list of suggested target tempos.
You'll start out with two bars of sixteenth note Single Stroke Roll. The first of these is played in 3/4 and the second in 4/4, meaning the second bar has an extra quarter notes worth of sixteenths. This will hopefully be familiar so focus on making sure all strokes are played at an even dynamic level. The best way to build this up is by using the Two Minute Rule.
Accents are played on all quarter note counts with some extra left hand sixteenths added to make a musical sounding part. Ensure all accents are played at an even dynamic level and that they stand out compared to the standard strokes.
A simple eighth note ostinato is played over the two feet. The left plays constantly on the hi hat pedal whilst the right plays on every '+' count. The kicks fall nicely in the gaps within the accented snare part.
All accents remain on the snare. Any standard right hand strokes are played on the ride, in line with the bass drums. The lefts then play on the high tom. There is one left that is placed on a floor tom in the first bar, this involves a slight cross over, don't let this throw off your hand movement.
To create the full exercise you are going to play all four steps from above one after the other. The amount of time you stay on each step is entirely up to you. It could be a set number of bars (eighth or sixteenth work well in that case) or a rough time limit such as a minute per step. Play along with a metronome and when you have reached the end of the last step increase the tempo. However, if you mess up at any point you should start over completely, as you would in the Two Minute Rule. If you consistently mess up at the same point, go back to playing that step on its own. You could easily kill an hour or longer working through the full exercise and your playing would benefit massively.